By David Gould
David Gould's acclaimed first e-book, Complete Maya Programming: an intensive advisor to MEL and the C++ API, presents artists and programmers with a deep figuring out of ways Maya works and the way it may be superior and customised via programming. In his new ebook David deals a gradual, intuitive advent to the center rules of laptop graphics.
Each proposal is defined steadily and is totally carried out in either MEL and C++ in order that an artist or programmer can use the resource code at once of their personal courses. Geometry and modeling are lined intimately with more and more advanced examples demonstrating all of Maya's attainable programming features.
David Gould's first quantity is largely considered as the main authoritative reference on Maya programming. quantity II maintains this custom and offers an unrivaled consultant for the artist and programmer tackling advanced tasks.
- Covers a spectrum of issues in special effects together with issues and vectors, rotations, differences, curves and surfaces (polygonal, NURBS, subdivision), and modeling
- Offers insights to Maya's internal workings in order that an artist or programmer can layout and enhance custom-made instruments and solutions
- Discusses challenge fixing with MEL (Maya's scripting language) and the extra strong and flexible C++ API, with lots of code examples for each
Read or Download Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling: 2 (The Morgan Kaufmann Series in Computer Graphics) PDF
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Extra info for Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling: 2 (The Morgan Kaufmann Series in Computer Graphics)
Complete Maya Programming Volume II: An In-depth Guide to 3D Fundamentals, Geometry, and Modeling: 2 (The Morgan Kaufmann Series in Computer Graphics) by David Gould